Sunday, 13 December 2020

Moving to Classic Squad Leader?

Having played ASL and ASLSK on and off for the last few years I have recently rediscovered the Classic Squad Leader games (Squad Leader, Cross of Iron and Crescendo of Doom). I have not yet purchased GI: Anvil of Victory and I probably will not as it extended the rules much more. I had all these games years ago, but sold them when I moved to ASL (SL was one of the first wargames I bought about 40 years ago). Classic SL is easier to play than ASL or even ASLSK and there is ample support online from the Facebook group and Boardgame Geek. I have now solo played a few scenarios and it is very enjoyable. I had forgotten what a good game it is and the basic box condenses the entire system into 20 pages of rules. Of course CoI introduces the more advanced vehicular rules, but even this is not too heavy.

Friday, 27 January 2012

ASLAPP - ASL application for finding scenarios

This is a webpage to keep the links up to date for the application described at Boardgamegeek here:
http://boardgamegeek.com/thread/729735/trial-windows-app-to-find-scenarios/page/1

Latest version of the application (V2.0) is here (UPDATED 3rd February 2012):
http://marktomlinson.org.uk/ASLAPP/asl2.zip

A database of the Avalon Hill General scenarios G1-G46 is here (right click and use 'Save link as...' in your browser):
http://marktomlinson.org.uk/ASLAPP/ahg.ASL
Note that some are missing (where these have been updated in more recent AH/MMP releases)
This database can be appended to the db1.asl database provided with the application or kept separately.

A database of the Avalon Hill General tournament scenarios T7-T16 is here (right click and use 'Save link as...' in your browser):
The scenarios T1-T6 were provided in the ASL Classic download and are already in the main db1.ASL database.

Introduction

This simple application allows you to find scenarios depending on what maps and overlays you own and which sides you want to play and then to print out, save or edit the list. It uses the data provided by Eddy del Rio (user edelrio) on BGG. It is thus restricted to Eddy's (albeit large) collection. I am planning to add more data when I have time. Eddy has seen the program and given permission to use his data.

The program (Version 2) now includes editing facilities. This allows users to edit the scenario data themselves and add new scenario data and notes. There are functions to save and append new databases within the program as well as adding more maps and overlays than were in the original dataset (so you can add third party data that is not otherwise available).

Eddy's spreadsheet can be found here:

The main additions to V2 over V1 are:
Full editing of the database
Allows loading, saving, appending and creating your own databases (so we can share stuff)
Allows users to add there own maps and overlay data (for TPP)
Allows tagging of search results (tagged lists of scenarios can be printed and saved separately)
Has an extra text search box (I find this pretty useful for advanced searches)
Added publisher data
Added overlays
You can add notes to scenarios
You can launch online scenarios from the app
You can associate pdf files on your hard drive with scenarios and then launch acrobat reader to open the pdf file from within the app

Installation and requirements:

Read the help file in the zipped folder.
Make a new folder. Copy the following program files into it:

asl2.0.exe
Microsoft.VisualBasic.PowerPacks.Vs.dll
overlaydata.map
mapdata.map

The database can be copied anywhere or left in the original program directory:

db1.asl

Double-Click the asl2.0.exe file and the program will run. The first time you run the program you need to load a database into the application. You need to use the File>Open menu and select the db1.asl file from wherever you have decided to store it. The overlaydata.map and mapdata.map files contain information about additional maps and overlays provided by the user. If they are missing from the program directory then a warning message appears, but the program will run without them. The database that is open is shown along the bottom of the window.

The first time you run the application a new file will be produced called aslinit.ini in the program directory. This remembers which (official only) maps you have chosen so you don't have to re-enter them every time and also which database was open last time the program ran. If you delete this file it doesn't matter, but it will be re-created each time you run the app.

The dll file has necessary extra windows components required by the application. You also need to have Microsoft .NET framework 3.5 or later installed on your PC. Most PCs will already have this as it is required for many Windows programs to work properly. You can check in the control panel (add remove programs). If you don't have it you can get it from Microsoft's site for free:


I have successfully run the program on a Windows 7 machine, a Vista machine and an XP machine. All these machines already had the .NET framework installed.


Friday, 11 November 2011

Maps, counters and overlays required by ASL Journal scenarios

Maps, counters and overlays required by ASL Journal scenarios for my own reference. I am beginning to collect these now so this is a list of requirements for each scenario. Please let me know if you spot any errors.

[Version 1.0]

ASL Journal 2 (reprint)

Name
Sides
Maps
Overlays
J13
US JAP
KAKAZU RIDGE

J14
US JAP
KAKAZU RIDGE

J15
US JAP
KAKAZU RIDGE

J16
US JAP
KAKAZU RIDGE

J17
US JAP
KAKAZU RIDGE

J18
US JAP
15 22

J19
US/BRIT GER
10 43
O1 OG1
J20
US ITA
9

J21
PART BRIT
b c d
dx3 dx4
J22
RUS GER
Red barricades

J23
RUS GER
32 37

J24
RUS GER
17 44

J25
GER POL
33 34

J26
GER POL
46

J27
RUS GER
45

J28
US/BRIT GER
6

J29
GER/ROM RUS
3 4

J30
NZ ITA
25

J31
BRIT GER
Pegasus bridge

J32
GER BRIT
18 46
Hi5 X11 X14 X25
J33
RUS GER
20 22

J34
PART ITA
3
X19
J35
FRE SIAMESE
17 35


ASL Journal 8
Name
Sides
Maps
Overlays
J113
POL GER
17 50
X9 X13
J114
GER BRIT
12 16 19

J115
GER RUS
19
Wd4 Wd5
J116
OZ JAP
36

J117
US JAP
37
G5
J118
GER RUS
33 34
X9
J119
GER RUS
4 18 43
X18
J120
GER RUS
18 43

J121
US GER
32 50
X19
J122
US GER
34 52

J123
US GER
b g
dx6 dx7
J124
US GER
b d f g

J125
RUS GER
45

VOTG19
RUS GER
VOTG

VOTG20
RUS GER
VOTG

VOTG21
RUS GER
VOTG


ASL Journal 9
Name
Sides
Maps
Overlays
J126
GER FRE BRIT
59 22

J127
BRIT ITA
50

J128
BRIT/MALAY JAP
38 49
Hi8 OW1 Wd12
J129
GER ROM RUS
2a

J130
ITA RUS
11 19
X9 X13 X25
J131
US(MARINES) JAP
SC

J132
US(MARINES) JAP
SC

J133
US(MARINES) JAP
SC

J134
US(MARINES) JAP
SC

J135
US(MARINES) JAP
SC

J136
US(MARINES) JAP
SC

J137
GER BRIT
55

J138
GER BRIT
16 19 38 49

J139
GER BEL/BRIT
20

J140
GER BRIT
42 43
B2 Hd10
J141
RUS GER
53 56

J142
GER US
19 43 44

J143
GER US
22 24

J144
GER US
21 49 51
X25
J145
GER US
1 20 21
X12 X18
J146
GER RUS
23 45

CGI
US(MARINES) JAP
SC

VOTG22
RUS GER
VOTG

VOTG23
RUS GER
VOTG

VOTG24
RUS GER
VOTG